Hammer Editor Documentation: Difference between revisions
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[[Category:Level Design]] | [[Category:Level Design]] | ||
[[Image:Hammer splash.png]] | |||
The Valve Hammer Editor is a 3D design tool used for creating levels for Source engine games. Geometry and gameplay elements can both be created using Hammer. | |||
==Getting Started== | |||
[[Introduction to Editing]] - A introduction to the basic principles of editing with the Hammer Editor. | |||
[[ | [[Hammer What's New|What's New]] - New features of the Valve Hammer Editor for Source. | ||
==Hammer Reference== | |||
[[Hammer Menus|Menus]] - Reference guide to the menus and their contents. | |||
[[Hammer Dialogs|Dialogs]] - Reference guide to various dialog boxes. | |||
[[Hammer Toolbars|Toolbars]] - Description of the toolbars and their icons. | |||
[[Hammer Hotkey Reference|Hotkey Reference]] - Listing of all keyboard shortcuts. | |||
==See Also== | |||
[[Source Mapping Conversion]] - For users familiar with the Half-Life 1 Map Editing Tools. | |||
[[Source SDK FAQ]] - Information to help solve some common problems. | |||
[[SDK Release Notes]] - Find out about current known issues in the Source SDK. |
Revision as of 11:23, 8 August 2005
The Valve Hammer Editor is a 3D design tool used for creating levels for Source engine games. Geometry and gameplay elements can both be created using Hammer.
Getting Started
Introduction to Editing - A introduction to the basic principles of editing with the Hammer Editor.
What's New - New features of the Valve Hammer Editor for Source.
Hammer Reference
Menus - Reference guide to the menus and their contents.
Dialogs - Reference guide to various dialog boxes.
Toolbars - Description of the toolbars and their icons.
Hotkey Reference - Listing of all keyboard shortcuts.
See Also
Source Mapping Conversion - For users familiar with the Half-Life 1 Map Editing Tools.
Source SDK FAQ - Information to help solve some common problems.
SDK Release Notes - Find out about current known issues in the Source SDK.