User:Baliame/TF2 Progress: Difference between revisions
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== Main Project == | == Main Project == | ||
The current main project is: Team Fortress 2 map | [[Image:Round1 sketch.JPG|thumb|right|200px|A messy sketch which outlines how Round 1 will be built.]] | ||
The current main project is: Team Fortress 2 map cp_infiltrate. | |||
* 1% of Design contributes 0.02% to round completion. | * 1% of Design contributes 0.02% to round completion. | ||
* 1% of Map Layout contributes 0.24% to round completion. | * 1% of Map Layout contributes 0.24% to round completion. | ||
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=== November 17, 2007 === | === November 17, 2007 === | ||
I started creating this map in a whole new approach. Initially, I thought it should be just a map with 4 different infiltration missions. Now, it's one linear infiltration mission with 4 or 5 rounds. Currently, I'm messing around with displacements for a good-looking outdoor environment, perhaps with rock walls as seen in gravelpit. Sketchwork of | I started creating this map in a whole new approach. Initially, I thought it should be just a map with 4 different infiltration missions. Now, it's one linear infiltration mission with 4 or 5 rounds. Currently, I'm messing around with displacements for a good-looking outdoor environment, perhaps with rock walls as seen in gravelpit. Sketchwork of Round 1 can be seen on the right. | ||
{{clr}} | {{clr}} | ||
== Secondary Project == | == Secondary Project == | ||
Revision as of 05:29, 17 November 2007
This is a personal page on my own namespace. If you have anything to add or you managed to find something I didn't, please post on the talk page. Thanks!
Main ProjectThe current main project is: Team Fortress 2 map cp_infiltrate.
November 17, 2007I started creating this map in a whole new approach. Initially, I thought it should be just a map with 4 different infiltration missions. Now, it's one linear infiltration mission with 4 or 5 rounds. Currently, I'm messing around with displacements for a good-looking outdoor environment, perhaps with rock walls as seen in gravelpit. Sketchwork of Round 1 can be seen on the right. Secondary ProjectThe current secondary project is: Team Fortress 2 map cp_skyhigh.
Tertiary ProjectThe current tertiary project is: Team Fortress 2 map cp_sewer.
Summary of 27 September 2007File:Balisewerd1ss1.jpg The ruined wall and the purplebox control point. Today I pulled up two buildings and built the first way down into the sewers! Unfortunately, the "func_ladder" solid entity is missing from TF2 so I doubt I'm going to make the ladder. I've also done the location of the first control point (and the last one too mostly, since the map is going to be nearly symmetrical). The map takes place in an old-fashioned city which is mostly ruined by now. Most parts of the city will be inaccessible. As the name states, the sewers will play a major role in travelling between different parts of the city. File:Balisewerd1ss2.jpg A little bridge acting as a passageway. |