Func dustcloud: Difference between revisions

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{{wrongtitle|title=func_dustcloud}}
{{wrongtitle|title=func_dustcloud}}


==Entity Description==
== Entity description ==
A [[brush entity]] that spawns a translucent dust cloud within its volume. You should use the [[tool textures|trigger]] texture for this to work.
A [[brush entity]] that spawns a translucent dust cloud within its volume. You should use the [[tool textures|trigger]] texture for this to work.


==Keyvalues==
== Keyvalues ==
* {{kv targetname}}
* {{kv targetname}}
* {{kv enabledisable}}
* {{kv enabledisable}}
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: <[[byte]]>
: <[[byte]]>


==Inputs==
== Inputs ==
* {{i targetname}}
* {{i targetname}}
* '''TurnOn'''
* '''TurnOn'''
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: Turn off.
: Turn off.


==Outputs==
== Outputs ==
* {{o targetname}}
* {{o targetname}}


==See also==
== See also ==
* [[func_dustmotes]]
* [[func_dustmotes]]
* [[Smoke|Dust, Fog & Smoke]]
* [[Smoke|Dust, Fog & Smoke]]


==External links==
== External links ==
* [http://www.sdknuts.net/akg/tutorials/wiseWind.asp Wind and Dust]: Example project VMF w/ explanation
* [http://www.sdknuts.net/akg/tutorials/wiseWind.asp Wind and Dust] - example VMF w/ explanation.


[[Category:Entities]][[Category:Brush Entities]]
[[Category:Entities]]
[[Category:Brush Entities]]

Revision as of 01:09, 16 November 2007

Template:Wrongtitle

Entity description

A brush entity that spawns a translucent dust cloud within its volume. You should use the trigger texture for this to work.

Keyvalues

#000000 Particle Color
  • SpawnRate
<integer> Number of particles to spawn, per second.
  • SpeedMax
<integer> Maximum speed that the particles can move after spawning.
  • LifetimeMin
<integer> Minimum number of seconds until each particle dies. Particles live for a random duration between this and 'Maximum Particle Lifetime'.
  • LifetimeMax
<integer> Maximum number of seconds until each particle dies. Particles live for a random duration between 'Minimum Particle Lifetime' and this.
  • DistMax
<integer> Maximum distance at which particles are visible. They fade to translucent at this distance.
  • Frozen
<boolean> If set, this entity spawns the number of particles in SpawnRate immediately, and then goes inactive.
  • SizeMin
<integer> Minimum Particle Size
  • SizeMax
<integer> Maximum Particle Size
  • Alpha
<byte>

Inputs

Turn on.
  • TurnOff
Turn off.

Outputs

See also

External links