Brush: Difference between revisions
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There are two types of brushes: | There are two types of brushes: | ||
* '''World | * '''[[World brush]]es''' are solid objects that cannot be moved, destroyed or changed within the game (like most floors, walls and ceilings). | ||
* '''Brush entities''' are [[entity|entities]] that depend on their geometrical volume. | * '''Brush entities''' are [[entity|entities]] that depend on their geometrical volume. | ||
Revision as of 23:22, 14 November 2007
A brush is a geometrical object in a map.
There are two types of brushes:
- World brushes are solid objects that cannot be moved, destroyed or changed within the game (like most floors, walls and ceilings).
- Brush entities are entities that depend on their geometrical volume.
All brushes start out as primitives.