Mat dxlevel: Difference between revisions
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{{wrongtitle|title=mat_dxlevel}} | {{wrongtitle|title=mat_dxlevel}} | ||
'''mat_dxlevel''' changes the DirectX mode used within a Source game. The player is only able to use modes that his/her hardware supports. The format is | |||
mat_dxlevel [DirectX version] | |||
mat_dxlevel 95 | |||
mat_dxlevel 81 | |||
mat_dxlevel 80 | |||
mat_dxlevel 70 | |||
... | |||
This can also be specified with Launch Options, use '''-dxlevel [DirectX version]''' on the launch options of any Source game to do so. | |||
== See Also == | == See Also == | ||
[[DirectX Versions]] | [[DirectX Versions]] | ||
[[Category:Console Variables]] | [[Category:Console Variables]] |
Revision as of 13:48, 13 November 2007
mat_dxlevel changes the DirectX mode used within a Source game. The player is only able to use modes that his/her hardware supports. The format is
mat_dxlevel [DirectX version] mat_dxlevel 95 mat_dxlevel 81 mat_dxlevel 80 mat_dxlevel 70 ...
This can also be specified with Launch Options, use -dxlevel [DirectX version] on the launch options of any Source game to do so.