Func regenerate: Difference between revisions

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m (minoro)
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{{wrongtitle|title=func_regenerate}}
{{wrongtitle|title=func_regenerate}}
==Entity Description==
== Entity description ==
Designates a resupply area for a team.
Designates a resupply area for a team.


==Availability==
== Availability ==
This brush-based [[entity]] is exclusive to Team Fortress 2.
This brush-based [[entity]] is exclusive to Team Fortress 2.


==Keyvalues==
== Keyvalues ==
* {{kv targetname}}
* {{kv targetname}}
* {{kv tfteam}}
* {{kv tfteam}}
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: <target_destination> The prop_dynamic that represents this zone in the world. The associated model should have appropriate open and close animations for when players interact with the zone.
: <target_destination> The prop_dynamic that represents this zone in the world. The associated model should have appropriate open and close animations for when players interact with the zone.


==Flags==
== Flags ==
This entity doesn't have any flags.
This entity doesn't have any flags.


==Inputs==
== Inputs ==
* {{i targetname}}
* {{i targetname}}
* '''SetTeam'''
* '''SetTeam'''
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: Toggle the enabled/disabled status of this entity.
: Toggle the enabled/disabled status of this entity.


 
== Outputs ==
==Outputs==
* {{o targetname}}
* {{o targetname}}


[[Category:Team Fortress 2 Entities]]
[[Category:Team Fortress 2 Entities]]

Revision as of 05:34, 12 November 2007

Template:Wrongtitle

Entity description

Designates a resupply area for a team.

Availability

This brush-based entity is exclusive to Team Fortress 2.

Keyvalues

<boolean>
  • associatedmodel
<target_destination> The prop_dynamic that represents this zone in the world. The associated model should have appropriate open and close animations for when players interact with the zone.

Flags

This entity doesn't have any flags.

Inputs

<int> Changes the entity's team.
  • Enable
Enable this entity.
  • Disable
Disable this entity.
  • Toggle
Toggle the enabled/disabled status of this entity.

Outputs