Talk:Source SDK Files and Directory Structure: Difference between revisions
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How does this work with 3rd-party Mods, which live under '''C:\Program Files\Steam\steamapps\SourceMods'''? | How does this work with 3rd-party Mods, which live under '''C:\Program Files\Steam\steamapps\SourceMods'''? | ||
: Add the relevant mod-information to the <code>sourcesdk/GameConfig.txt</code> so SDK can work with it. See [[Resetting a Custom Mod Game Configuration]]. [[User:Beeswax|Beeswax]] | |||
What's the story with Steam's (8th Nov 2007) SDK update creating a whole new <code>sourcesdk/bin/orangebox/bin</code> directory and preventing all my SDK tools from launching / not crashing ? what should I do ? [[User:Beeswax|Beeswax]] 12:02, 10 Nov 2007 (PST) |
Revision as of 13:02, 10 November 2007
How does this work with 3rd-party Mods, which live under C:\Program Files\Steam\steamapps\SourceMods?
- Add the relevant mod-information to the
sourcesdk/GameConfig.txt
so SDK can work with it. See Resetting a Custom Mod Game Configuration. Beeswax
What's the story with Steam's (8th Nov 2007) SDK update creating a whole new sourcesdk/bin/orangebox/bin
directory and preventing all my SDK tools from launching / not crashing ? what should I do ? Beeswax 12:02, 10 Nov 2007 (PST)