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$contents (list of names of content types) | $contents (list of names of content types) | ||
* Specifies the contents to use for contents-mask tests during non-hitbox traces. This feature was specifically added to allow us to make things like fences out of props instead of brush models. | * Specifies the contents to use for contents-mask tests during non-hitbox traces. | ||
* This feature was specifically added to allow us to make things like fences out of props instead of brush models. | |||
* The current contents types you can use are: | * The current contents types you can use are: | ||
: <code>"grate"</code> Makes it be a grate (not solid to bullets, solid to everything else) | |||
: <code>"monster"</code> Makes it be marked as an NPC | |||
: <code>"notsolid"</code> Makes it be not solid to anything | |||
: <code>"solid"</code> Makes it be solid (usually useful only for the [[$jointcontents]] command to make a solid child of a non-solid parent) | |||
: <code>"ladder"</code> Make it be a ladder | |||
* For example: | |||
$contents "monster" "grate" | $contents "monster" "grate" | ||
[[Category:QC Commands]] | [[Category:QC Commands]] | ||
Revision as of 20:35, 7 November 2007
$contents (list of names of content types)
- Specifies the contents to use for contents-mask tests during non-hitbox traces.
- This feature was specifically added to allow us to make things like fences out of props instead of brush models.
- The current contents types you can use are:
"grate"Makes it be a grate (not solid to bullets, solid to everything else)"monster"Makes it be marked as an NPC"notsolid"Makes it be not solid to anything"solid"Makes it be solid (usually useful only for the $jointcontents command to make a solid child of a non-solid parent)"ladder"Make it be a ladder
- For example:
$contents "monster" "grate"