Func ladder: Difference between revisions

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==Availability==
==Availability==
{{in game|brush}}  All [[Source]] games except [[Team Fortress 2]].
{{in game|brush}}  All [[Source]] games except [[Team Fortress 2]] and [[Half-Life 2 Deathmatch]].
{{in code|class=class_c_info_ladder.html CInfoLadder|file=nav__ladder_8cpp-source.html nav_ladder.cpp}}
{{in code|class=class_c_info_ladder.html CInfoLadder|file=nav__ladder_8cpp-source.html nav_ladder.cpp}}



Revision as of 08:39, 5 November 2007

Template:Wrongtitle

Entity Description

Ladder. Players will be able to freely move along this brush, as if it was a ladder. If you are using a model prop for the visual representation of the ladder in the map, apply the toolsinvisibleladder material to the func_ladder brush.

This entity has no keyvalues, flags, inputs, or outputs

Template:Intent

Availability

Template:In game All Source games except Team Fortress 2 and Half-Life 2 Deathmatch. Template:In code

See also