Talk:Digital Elevation Models: Difference between revisions
Jump to navigation
Jump to search
Cargo Cult (talk | contribs) No edit summary |
No edit summary |
||
Line 2: | Line 2: | ||
I think I need to have a mess round with this, as it looks rather intriguing. What are the perfomance characteristics of Big Giant Displacement Maps, anyway? --[[User:Cargo Cult|Cargo Cult]] 15:12, 1 Aug 2005 (PDT) | I think I need to have a mess round with this, as it looks rather intriguing. What are the perfomance characteristics of Big Giant Displacement Maps, anyway? --[[User:Cargo Cult|Cargo Cult]] 15:12, 1 Aug 2005 (PDT) | ||
Depends on how well they're done. They can range from Nice And Smooth to My CPU Hates Me Now. Fiddle with them as needed. --[[User:Charron|Charron]] 16:22, 1 Aug 2005 (PDT) |
Revision as of 16:22, 1 August 2005
For the record, this tutorial was originally written by R_Yell. He has given me permission to post it here. --Charron 09:46, 1 Aug 2005 (PDT)
I think I need to have a mess round with this, as it looks rather intriguing. What are the perfomance characteristics of Big Giant Displacement Maps, anyway? --Cargo Cult 15:12, 1 Aug 2005 (PDT)
Depends on how well they're done. They can range from Nice And Smooth to My CPU Hates Me Now. Fiddle with them as needed. --Charron 16:22, 1 Aug 2005 (PDT)