Using glview: Difference between revisions
Jump to navigation
Jump to search
Note:To make glview work under windows vista you can change the parameters too: -game [path to game directory] -glview $path\$file.$ext , And make separate configurations for eatch game/mod youre working on
Note:To make glview work under windows vista you can change the parameters too: -game [path to game directory] -portal $path\$file.gl , And make separate configurations for eatch game/mod youre working on
LitroCacel (talk | contribs) mNo edit summary |
JurgenKnops (talk | contribs) m (Spam revert.) |
||
Line 1: | Line 1: | ||
Go to expert compile mode, and make a new configuration (called it ''glview''). | Go to expert compile mode, and make a new configuration (called it ''glview''). | ||
Revision as of 03:34, 15 October 2007
Go to expert compile mode, and make a new configuration (called it glview).
Then click new, and enter in this:
Command: $bsp_exe
Parameters: -glview $path\$file.$ext
Check the box "Use Long Filenames"
Check "Ensure post-file exists" and in the box type in: $path\$file.gl
Check "Use Process Window"
That one is done.

- Example: -game c:/steam/steamapps/sourcemods/insurgency -glview $path\$file.$ext
Now click new, and click "Cmds" and then "Executeable" and find glview.exe
It's located at \YourSteamUserDirectory\sourcesdk\bin\glview.exe
Parameters: -portal $path\$file.gl
Check the box for "Long File Names"
Check the box for "Use Process Window"

- Example: -game c:/steam/steamapps/sourcemods/insurgency -portal $path\$file.gl