Collaborate: Difference between revisions

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<!--{{AlphaModSmall|engine=Source|download=}}-->
<!--{{AlphaModSmall|engine=Source|download=}}-->
{{note|The mod is currently on hold}}
 
== What is it? ==
== What is it? ==
Collaborate is an upcoming [[Half-Life 2]] MP teamplay modification with NPCs. There are 2 teams, Team Combine and Team Humans, with players divided in squads. Every squadleader is able to spawn & control NPCs, ammocrates, traps and more. Both teams will need to complete objectives to win the game. Work together, side by side, with NPCs & players to complete your objectives before your opponents do.
Collaborate is an upcoming [[Half-Life 2]] MP teamplay modification with NPCs. There are 2 teams, Team Combine and Team Humans, with players divided in squads. Every squad leader is able to spawn & control NPCs, ammo crates, traps and more. Both teams will need to complete objectives to win the game. Work together, side by side, with NPCs & players to complete your objectives before your opponents do.


Are the Humans fighting to infiltrate a Combine base or are both teams are trying to outlast the other? Fight with all you have because you’re up against real opponents.
Are the Humans fighting to infiltrate a Combine base or are both teams are trying to outlast the other? Fight with all you have because you’re up against real opponents.
{{warning|The mod is currently on hold. If you are interested in the source code, please [[User:dutchmega|contact me]].}}


== Features ==
== Features ==
* Gameplay oriented on objectives & teamplay
* Gameplay oriented on objectives & teamplay
* Players form squads, up to 4 players per squad
* Players form squads, up to 4 players per squad
* Squadleaders can spawn NPCs & equipment and give them orders
* Squad leaders can spawn NPCs & equipment and give them orders
* Dynamic spawnpoints-system (squadleaders function as a spawnpoint)
* Dynamic spawnpoints-system (squad leaders function as a spawnpoint)
* Wait-system that allows players to wait with starting the game
* Wait-system that allows players to wait with starting the game
* Team-bound NPCs & equipment
* Team-bound NPCs & equipment
* High quality maps
* High quality maps
* Improved network- & lagcompensation-code
* Improved network- & lag compensation-code
* Full spectators-support
* Full spectators-support
* Points-system based on damage and teamplay
* Points-system based on damage and teamplay
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'''Planned for future versions'''
'''Planned for future versions'''
* Multipassenger vehicles
* Multi-passenger vehicles
* Per game statistics
* Per game statistics
If you are interested in the source of the mod, please [[User:dutchmega|contact me]].


<!--== Help wanted ==
<!--== Help wanted ==
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:Mappers are allowed to use their own ideas. The only "must" is that each map needs to have (multiple?) objectives for the 2 teams.
:Mappers are allowed to use their own ideas. The only "must" is that each map needs to have (multiple?) objectives for the 2 teams.


* Modeller
* Modeler
:New objects like trees, weapons, equipment and characters (playermodels, new NPCs)
:New objects like trees, weapons, equipment and characters (player models, new NPCs)


* Model Animator
* Model Animator
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Please post a topic at our forum or email to [mailto:dutchmega@gmail.com dutchmega@gmail.com], with some previous work, when you are interested.
Please post a topic at our forum or email to [mailto:dutchmega@gmail.com dutchmega@gmail.com], with some previous work, when you are interested.


== Collaborate Team ==
== Collaborate team ==
* [[User:Vaber|Vaber]]: Mapper
* [[User:Vaber|Vaber]]: Mapper
* [[User:dutchmega|dutchmega]]: Founder, coder
* [[User:dutchmega|dutchmega]]: Founder, coder
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Image:The-last-minutes.jpg
Image:The-last-minutes.jpg
</gallery>
</gallery>
''More media at the [http://dutchmega.nl/collaborate/media.php website]''


== External links ==
== External links ==
*[http://dutchmega.nl/collaborate/ Website]
*[http://dutchmega.nl dutchmega.nl] - the author's website.
*[http://dutchmega.nl/collaborate/forum Forum]
*{{moddb|7299}}
*{{moddb|7299}}



Revision as of 02:23, 13 October 2007


What is it?

Collaborate is an upcoming Half-Life 2 MP teamplay modification with NPCs. There are 2 teams, Team Combine and Team Humans, with players divided in squads. Every squad leader is able to spawn & control NPCs, ammo crates, traps and more. Both teams will need to complete objectives to win the game. Work together, side by side, with NPCs & players to complete your objectives before your opponents do.

Are the Humans fighting to infiltrate a Combine base or are both teams are trying to outlast the other? Fight with all you have because you’re up against real opponents.

Warning.pngWarning:The mod is currently on hold. If you are interested in the source code, please contact me.

Features

  • Gameplay oriented on objectives & teamplay
  • Players form squads, up to 4 players per squad
  • Squad leaders can spawn NPCs & equipment and give them orders
  • Dynamic spawnpoints-system (squad leaders function as a spawnpoint)
  • Wait-system that allows players to wait with starting the game
  • Team-bound NPCs & equipment
  • High quality maps
  • Improved network- & lag compensation-code
  • Full spectators-support
  • Points-system based on damage and teamplay
  • Drop weapons/ammo/armor and get points for it
  • New NPCs
  • Enhanced AI

Planned for future versions

  • Multi-passenger vehicles
  • Per game statistics


Media

External links