City17 Episode 1: Difference between revisions

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== Overview ==
== Overview ==


"My name is Jack and this will probaly be the last entry in this journal............[[City 17]] has been overtaken by the [[Combine]] but we're striking back finally! Thanks to [[Gordon Freeman]] we now have a chance...haha one man changed it all; the concept of that just hits you hard, but we are trying to get as many citizens out of here as possible, push back all the Combine, and finally be free. City 17 is falling apart and the [[Citadel]] is close to toppling on top of the city. Hopefully we'll all make it out of here.........hopefully."
A Mod spanning in all of the Half Life world. You play as a Rebel named Jack with help of a friend throughout the game. The goal mainly of the game was to really show how the war was conversing on the rebel sides while gordon was continuing throughout the Half Life story. The mod is planned to be spread into three episodes, each containing events from all the Half Life 2 episodes, however seen through a rebels eyes.
 
 
 
"So far my goal is getting as many citizens out of the city and in to safety as possible. Yet we've been running into constant Combine reinforcements, Striders everywhere, and more zombies than i can count. Only two of us were assigned this mission and hopefully we can accomplish it. If we don't then were all dead. Right now im in a lone room, Striders roaming outside and closing in but ill make it out of here. just have to fight them off....."
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== Features ==
== Features ==
*Includes new gameplay modes plus multiplayer in different modes:
*Includes new gameplay modes plus multiplayer in different modes:

Revision as of 14:54, 8 July 2007

Template:BetaModSmall Half-Life 2 A new mod for Half-Life 2 being created the Company GEAR.

Dev team


Mapping
  • Cory De La Torre (Level design, HDR designer, Lead dev., SL, Storyboard, Sound Composer) -This is his first project with Gear being lead designer.
  • Kevin Whipp (Beta-map tester, Team-playtester, HDR designer, Level Design) -Kg Worked with Sourceforts team as a technical advisor and texture creator.
  • Richard Avendano (Level Desinger, Modeler, Concept artist, Cinematic lead) -Directing short films and music videos, Richard lends a hand in cinematics.

Modelers
  • Neil De La Torre (Modeler, Prop Designer, script, Artist) Has had experience with movie -Directing and naime and game character artwork.
  • Kristin Witrado (Choreographer, referencer, props designer, Concept Artist, Art Work) -Worked on three anime projects as well as character animations.
The Logo so far

Overview

A Mod spanning in all of the Half Life world. You play as a Rebel named Jack with help of a friend throughout the game. The goal mainly of the game was to really show how the war was conversing on the rebel sides while gordon was continuing throughout the Half Life story. The mod is planned to be spread into three episodes, each containing events from all the Half Life 2 episodes, however seen through a rebels eyes.


"So far my goal is getting as many citizens out of the city and in to safety as possible. Yet we've been running into constant Combine reinforcements, Striders everywhere, and more zombies than i can count. Only two of us were assigned this mission and hopefully we can accomplish it. If we don't then were all dead. Right now im in a lone room, Striders roaming outside and closing in but ill make it out of here. just have to fight them off....."

Features

  • Includes new gameplay modes plus multiplayer in different modes:

CTF DM

  • Highly detailed Maps.
  • New skins and player modles for Rebels ex:grenade belts and weapon cases.
  • New Physics props and models.
  • City 17 will take full advantage of HDR.
  • Maps that span across all Episodes, plus a story that sticks true to the the Half Life 2 game.