Talk:Hammer Texture Browser: Difference between revisions
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I've never managed to get open source to work, is it broken? --[[user:TomEdwards|TomEdwards]] 13:08, 2 Jul 2005 (PDT) | I've never managed to get open source to work, is it broken? --[[user:TomEdwards|TomEdwards]] 13:08, 2 Jul 2005 (PDT) | ||
:It ''should'' work if you have a text editor associated with .VMT files in Windows. It uses the "open" windows command to open the file, so make sure your association contains that command. I'll add that to the documentation. --[[User:JeffLane|JeffLane]] 17:14, 2 Jul 2005 (PDT) | :It ''should'' work if you have a text editor associated with .VMT files in Windows. It uses the "open" windows command to open the file, so make sure your association contains that command. I'll add that to the documentation. --[[User:JeffLane|JeffLane]] 17:14, 2 Jul 2005 (PDT) | ||
Opaque, Translucent, SelfIllum, Envmask (MODELS!) | |||
having a models checkbox would be handy seeing as how using model textures on world brushes will give errors generaly and there are lots of model texturesto go through. comments? |
Revision as of 21:31, 17 July 2005
I've never managed to get open source to work, is it broken? --TomEdwards 13:08, 2 Jul 2005 (PDT)
- It should work if you have a text editor associated with .VMT files in Windows. It uses the "open" windows command to open the file, so make sure your association contains that command. I'll add that to the documentation. --JeffLane 17:14, 2 Jul 2005 (PDT)
Opaque, Translucent, SelfIllum, Envmask (MODELS!)
having a models checkbox would be handy seeing as how using model textures on world brushes will give errors generaly and there are lots of model texturesto go through. comments?