Valve Time: Difference between revisions
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Garethmccall (talk | contribs) No edit summary |
(Since Episode Two is postponed to Winter 2007 again, I changed 2006 as Winter 2007.) |
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Line 31: | Line 31: | ||
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|2006 | |2006 | ||
| | | Winter 2007 | ||
|- | |- | ||
|Until the problem is fixed with an | |Until the problem is fixed with an |
Revision as of 19:19, 8 February 2007
Valve Time | Actual Time |
---|---|
Tomorrow | At 10:00 Pacific |
Next week | In 3 months |
Shortly | Sometime around next week (see above) |
In the coming weeks | At a completely undisclosed time |
We're finishing this feature up now | We've just finished the concept and we'll start working on it in the coming weeks (see above) |
In the upcoming months | Never |
Q1 | The third week of Q2 |
Holiday season | Next year's Easter Holiday season |
2003 | 2004 |
2006 | Winter 2007 |
Until the problem is fixed with an
SDK update, use the following workaround: |
In our next-next-next-gen engine (when everything but our tools are broke) |
When it's done | A month or two after just to be sure |
When Team Fortress 2 ships | Coincident with the ![]() |
Coming soon | When ![]() |