User:Daedalus: Difference between revisions
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=What is he working on?= | =What is he working on?= | ||
Currently working on a mod called [[Hauntings]], which is just basically a bunch of levels designed to spook the player. | |||
==Main Project== | |||
I have become a developer for [[Master Blasters]], a deathmatch-based mod powered by rocket launchers and jetpacks, and flavoured with some Super Smash Bro's gameplay. | |||
==Side Project= | |||
Currently still working on a mod called [[Hauntings]], which is just basically a bunch of levels designed to spook the player. | |||
I wrote the [[VGUI_HTML_Screen]] code myself, then decided to upload it for the rest of the world to use. | I wrote the [[VGUI_HTML_Screen]] code myself, then decided to upload it for the rest of the world to use. | ||
Currently on hold as I work on the main project. |
Revision as of 06:21, 18 January 2007
Who is Daedalus?
Name | Julian Thatcher |
---|---|
Age | 19 |
Occupation | Hobbyist Software Developer |
Location | Victoria, Australia |
Website | http://w.thedaedalus.net (site is sorta down) |
daedalus.raistlin@gmail.com | |
MSN | dae_man2001@hotmail.com |
Hello, I am Daedalus, otherwise known as Julian Thatcher.
I'm a coder at heart, but also love mapping. I've found mapping for HL2 to be one of the best experiences.
What has he contributed?
Tutorials
- A tutorial on how to add Ingame Displayable HTML VGUI screens.
- A tutorial on Respawning Items.
Programs
- A tool to help people convert .tga images to .vtf (and create custom vtex option files and .vmt files), called HL2Tex.
Other
- Updating the documents published in VGUI Controls programming reference.
What is he working on?
Main Project
I have become a developer for Master Blasters, a deathmatch-based mod powered by rocket launchers and jetpacks, and flavoured with some Super Smash Bro's gameplay.
=Side Project
Currently still working on a mod called Hauntings, which is just basically a bunch of levels designed to spook the player. I wrote the VGUI_HTML_Screen code myself, then decided to upload it for the rest of the world to use.
Currently on hold as I work on the main project.