Talk:Prop vehicle prisoner pod: Difference between revisions
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Gtamike TSGK (talk | contribs) |
Gtamike TSGK (talk | contribs) (→Make the Pod invisible: new section) |
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Wall-mounted Pod 1 + 32 + 64 97 | Wall-mounted Pod 1 + 32 + 64 97 | ||
</pre> | </pre> | ||
== Make the Pod invisible == | |||
* SmartEdit rendermode 10 | |||
Revision as of 06:34, 16 October 2025
Undocumented spawn flags for prop_vehicle_prisoner_pod
- Needs testing
- prop_vehicle_prisoner_pod (SmartEdit spawnflags value)
Value Flag Name Description 1 SF_POD_ENTER_ANIMATION_SIT Player plays SIT animation when entering (use for chairs) 2 SF_POD_ENTER_ANIMATION_LIE Player plays LIE DOWN animation when entering (use for beds) 4 SF_POD_OPEN_AFTER_ENTER Opens after player enters (for scripted sequences) 8 SF_POD_ATTACHED_TO_CELING Spawns attached to ceiling (changes physics) 16 SF_POD_IGNORE_PLAYER_USE Player cannot press E to enter - must be forced via input 32 SF_POD_ATTACHED_TO_WALL Spawns attached to wall (changes physics) 64 SF_POD_PLAYER_ONLY Only players can enter (NPCs cannot use it) 128 SF_POD_ALLOW_DEAD_PLAYER Dead players can enter the pod
- Common Combinations
Purpose Spawnflags Calculation Chair (Sit, Player Only) 1 + 64 65 Medical Bed (Lie, Player Only) 2 + 64 66 Scripted Sequence (Sit, No Manual Entry) 1 + 16 + 64 81 Wall-mounted Pod 1 + 32 + 64 97
Make the Pod invisible
- SmartEdit rendermode 10