Natural Selection: Difference between revisions
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{{releasedmod|engine=Goldsource|download=http://www.unknownworlds.com/ns/}} | {{releasedmod|engine=Goldsource|download=http://www.unknownworlds.com/ns/}} | ||
{{HL1}} '''Natural Selection''' blends first-person combat with real-time strategy. It features intense 'marines vs. aliens' teamplay, where one marine can become 'Commander'. | {{HL1}} '''Natural Selection''' blends first-person combat with real-time strategy. It features intense 'marines vs. aliens' teamplay, where one marine can become 'Commander'. The Commander plays from a top-down strategic perspective and leads live players. The aliens can evolve upgrades like Cloaking and Scent of Fear, and can change lifeforms to run on walls, fly and even devour marines whole. NS has atmospheric indoor sci-fi environments full of steam and smoke, and features orchestral music from Jeremy Soule. | ||
The Commander plays from a top-down strategic perspective and leads live players. | |||
The aliens can evolve upgrades like Cloaking and Scent of Fear, and can change lifeforms to run on walls, fly and even devour marines whole. | |||
NS has atmospheric indoor sci-fi environments full of steam and smoke, and features orchestral music from Jeremy Soule. | |||
== External links == | |||
{{moddb|47}} | * [http://www.natural-selection.org/ Official Website] | ||
* {{moddb|47}} | |||
* {{Valvestorefront link|90002}} | |||
* [[Natural Selection 2]] | |||
{{ | {{stub}} | ||
[[ | [[Category:HL1 Third Party Mods]] | ||
[[Category:Multiplayer Mods]] | |||
[[Category: |
Revision as of 14:49, 3 January 2007
Template:Releasedmod
Natural Selection blends first-person combat with real-time strategy. It features intense 'marines vs. aliens' teamplay, where one marine can become 'Commander'. The Commander plays from a top-down strategic perspective and leads live players. The aliens can evolve upgrades like Cloaking and Scent of Fear, and can change lifeforms to run on walls, fly and even devour marines whole. NS has atmospheric indoor sci-fi environments full of steam and smoke, and features orchestral music from Jeremy Soule.