User:PavelCheloveckov: Difference between revisions
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! colspan="2" style="text-align:center; font-size:18px; background:#1a1a1a; color:#f7921e; padding:10px;" | '''{{PAGENAME}}''' | ! colspan="2" style="text-align:center; font-size:18px; background:#1a1a1a; color:#f7921e; padding:10px;" | '''{{PAGENAME}}''' | ||
|- | |- | ||
| colspan="2" style="text-align:center;" | [[File:PavelCheloveckov.jpg|400px]]<br><small> | | colspan="2" style="text-align:center;" | [[File:PavelCheloveckov.jpg|400px]]<br><small>Developer and project author</small> | ||
|- | |- | ||
| ''' | | '''Name''' | ||
| | | Pavel | ||
|- | |- | ||
| ''' | | '''Nickname''' | ||
| PavelCheloveckov | | PavelCheloveckov | ||
|- | |- | ||
| ''' | | '''Date of Birth''' | ||
| 21 | | October 21, 2011 | ||
|- | |- | ||
| ''' | | '''Age''' | ||
| 13 | | 13 years old | ||
|- | |- | ||
| ''' | | '''Location''' | ||
| | | Russia, Saint Petersburg | ||
|- | |- | ||
| ''' | | '''Skills''' | ||
| Python, Godot, Source SDK | | Python, Godot, Source SDK | ||
|- | |- | ||
| ''' | | '''Notable Projects''' | ||
| Freeman Journey, EasyQuiz, LumberCraft, PythonDoom | | Freeman Journey, EasyQuiz, LumberCraft, PythonDoom | ||
|- | |- | ||
| ''' | | '''Studio''' | ||
| [[KLG_Studio | | [[https://klg.fandom.com/ru/wiki/KLG_Studio KLG Studio]], [https://developer.valvesoftware.com/wiki/User:PavelCheloveckov Valve Developer Community] | ||
|- | |- | ||
| ''' | | '''Favorite Font''' | ||
| Alte DIN 1451 Mittelschrift | | Alte DIN 1451 Mittelschrift | ||
|} | |} | ||
== PavelCheloveckov == | == PavelCheloveckov == |
Revision as of 07:57, 26 July 2025
PavelCheloveckov | |
---|---|
![]() Developer and project author | |
Name | Pavel |
Nickname | PavelCheloveckov |
Date of Birth | October 21, 2011 |
Age | 13 years old |
Location | Russia, Saint Petersburg |
Skills | Python, Godot, Source SDK |
Notable Projects | Freeman Journey, EasyQuiz, LumberCraft, PythonDoom |
Studio | [KLG Studio], Valve Developer Community |
Favorite Font | Alte DIN 1451 Mittelschrift |
PavelCheloveckov
PavelCheloveckov is an independent mod developer working with the Source Engine, mainly focused on creating story-driven and experimental experiences in the Half-Life and Portal universes. He is the founder of KLG Studio, a small team aimed at developing mods and Source-based content.
Projects
- Freeman Journey – a single-player total conversion mod for Half-Life 2 with custom maps, fully reworked HUD (VGUI), original storyline, and new gameplay features.
- Portal: Lost Episode – an experimental mod based on the Portal game, featuring puzzle-driven gameplay with alternative story elements and custom aesthetics.
Skills
- Level design in Hammer
- Custom HUD development (VGUI)
- Font integration using OTF/TTF
- Ambient sound design
- I/O entity logic scripting
- Custom UI and menu design
- Working with Source SDK 2013
Tools Used
- Hammer
- Source SDK 2013
- VTFEdit
- GCFScape
- HLMV (Model Viewer)
- Crowbar
Notes
Pavel is currently working on expanding his Source knowledge by experimenting with HUD/UI redesign and deeper mod scripting. He is also active in the Fandom community and documents his projects on various wikis.