The Ship Basics: Interactions: Difference between revisions
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##Set its Context Sensitive Interface Menu to Door | ##Set its Context Sensitive Interface Menu to Door | ||
##Set its Default Action to Open | ##Set its Default Action to Open | ||
[[ | Hopefully this sheds some light on how interactions work; to be more productive, use the door prefabs included in [[The Ship SDK]]. | ||
== Creating Cabinet/Wardrobe == | == Creating Cabinet/Wardrobe == | ||
{{wip}} | |||
{{ | [[Category:The Ship]] |
Revision as of 22:31, 26 December 2006

#
represents any arbitrary number.Creating Doors
- Create a prop_door_rotating and set its World Model to a door.
- Name it Door_#
- Place it in your doorway
- Make a brush that completely surrounds the door with the material
tools/toolsinteractive
- Select the brush and make it a ship_base_interaction
- Set its Parent keyvalue and Target Entity keyvalue to Door_#
- Set its Context Sensitive Interface Menu to Door
- Set its Default Action to Open
Hopefully this sheds some light on how interactions work; to be more productive, use the door prefabs included in The Ship SDK.
Creating Cabinet/Wardrobe

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