Light: Difference between revisions
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Note:For an article on light sources in general, proceed to Lighting.
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* '''Tutorial:''' [[Adding Light]] - A beginners tutorial on how to set up this entity. | * '''Tutorial:''' [[Adding Light]] - A beginners tutorial on how to set up this entity. | ||
* '''Tutorial:''' [[Intermediate Lighting#light|Intermediate Lighting]] - A continuation on the above tutorial, further dealing with how to set up light sources in general. | * '''Tutorial:''' [[Intermediate Lighting#light|Intermediate Lighting]] - A continuation on the above tutorial, further dealing with how to set up light sources in general. | ||
* [[Advanced Lighting]] | |||
[[Category:Entities]] | [[Category:Entities]] |
Revision as of 18:28, 16 December 2006

Entity Description
An invisible light source. If named, it can be turned on and off through inputs.
The light entity is basic yet essential to almost every map.
Keyvalues
Flags
- 1 : Initially Off
Inputs
- Template:Kv targetname
- TurnOn
- Turns the light on.
- TurnOff
- Turns the light off.
- Toggle
- Toggles the light on or off.
- SetPattern
- Sets the light's custom appearance to the input's parameters.
- FadeToPattern
- Fades from the light's old pattern to the new one.
Outputs
See Also
- Tutorial: Adding Light - A beginners tutorial on how to set up this entity.
- Tutorial: Intermediate Lighting - A continuation on the above tutorial, further dealing with how to set up light sources in general.
- Advanced Lighting