Env particlelight: Difference between revisions
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==Entity Description== | ==Entity Description== | ||
An entity that can be used to light the smoke particles emitted by [[Env_smokestack|env_smokestack]] entities. Does not light any other particle types. | An entity that can be used to light the smoke particles emitted by [[Env_smokestack|env_smokestack]] entities. Does not light any other particle types. | ||
This entity does not emit particles when the player's view is not on the object, and also seems to stop emitting entirely if the player looks away long enough that all existing particles disappear. [[User:Merkaba48|Merkaba48]] | |||
==Keyvalues== | ==Keyvalues== |
Revision as of 05:56, 6 December 2006
Entity Description
An entity that can be used to light the smoke particles emitted by env_smokestack entities. Does not light any other particle types.
This entity does not emit particles when the player's view is not on the object, and also seems to stop emitting entirely if the player looks away long enough that all existing particles disappear. Merkaba48
Keyvalues
- Color
- ⇆#000000rgb(0,0,0)⇆ Color emitted by this light.
- Intensity
- <integer>
- directional
- <boolean> If this is specified, then this light will use the bump map on the particles. Each particle system can have one ambient and one directional light.
- PSName
- <string> Set this to the name of the env_smokestack that you want this light to affect.