Talk:Half-Life 2: Deathmatch: Difference between revisions
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I am in favor in removing background images from pages. It's pointless and only serves as distraction to reading the text. It's fine on index pages like this [[Half-Life_SDK]] as it doesn't interfere with the text there and those serve as kinda a main page for the given game/engine --[[User:Nescius|Nescius]] ([[User talk:Nescius|talk]]) 13:16, 9 May 2025 (PDT) | I am in favor in removing background images from pages. It's pointless and only serves as distraction to reading the text. It's fine on index pages like this [[Half-Life_SDK]] as it doesn't interfere with the text there and those serve as kinda a main page for the given game/engine --[[User:Nescius|Nescius]] ([[User talk:Nescius|talk]]) 13:16, 9 May 2025 (PDT) | ||
: I recently asked about backgrounds on the [[User_talk:SirYodaJedi#About Backgrounds|SirYodaJedi discussion page]]. I don't know if it's even worth doing anything about it yet, but I'm fine with both improving the backgrounds (black and white filter, for example) and removing them. | |||
: — [[User:THE OWL|THE OWL]] ([[User talk:THE OWL|talk]]) 15:28, 9 May 2025 (PDT) |
Revision as of 15:28, 9 May 2025
I am thinking of making a Multiplayer server-based RP Mod. Is it possible to use Hl2DM as a base for this, so I can use the Multiplayer-prop-physics? --JeffMOD 13:52, 9 Apr 2008 (PDT)
HL2: Deathmatch no longer free!
Robo 21:47, 10 March 2012 (PST)
backgrounds
I am in favor in removing background images from pages. It's pointless and only serves as distraction to reading the text. It's fine on index pages like this Half-Life_SDK as it doesn't interfere with the text there and those serve as kinda a main page for the given game/engine --Nescius (talk) 13:16, 9 May 2025 (PDT)
- I recently asked about backgrounds on the SirYodaJedi discussion page. I don't know if it's even worth doing anything about it yet, but I'm fine with both improving the backgrounds (black and white filter, for example) and removing them.
- — THE OWL (talk) 15:28, 9 May 2025 (PDT)