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$externaltextures (GoldSrc): Difference between revisions

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(Created page with "{{stub}} {{this is a|QC command|name=$externaltextures|engine=GoldSrc}} Saves the model's textures to a separate {{code|*t.mdl}} file. {{deprecated|Use of this command is highly discouraged. Doing so will create multiple MDL files for a single model, which can easily cause conflicts and issues.}}")
 
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{{this is a|QC command|name=$externaltextures|engine=GoldSrc}} Saves the model's textures to a separate {{code|*t.mdl}} file.
{{this is a|QC command|name=$externaltextures|engine=GoldSrc}} Saves the model's textures to a separate {{code|<nowiki>*t.mdl</nowiki>}} file.


{{deprecated|Use of this command is highly discouraged. Doing so will create multiple MDL files for a single model, which can easily cause conflicts and issues.}}
{{deprecated|Use of this command is highly discouraged. Doing so will create multiple MDL files for a single model, which can easily cause conflicts and issues.}}

Latest revision as of 09:59, 25 March 2025

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$externaltextures is a QC command available in all GoldSrc GoldSrc games. Saves the model's textures to a separate *t.mdl file.

Obsolete-notext.pngDeprecated:Use of this command is highly discouraged. Doing so will create multiple MDL files for a single model, which can easily cause conflicts and issues.