Point soundevent: Difference between revisions

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(Created page with "The same as snd_event_point. In fact, the engine even treats snd_event_points as point_soundevents internally. This can be seen in VConsole by setting the Entity System filter to a higher verbosity level. thumb|alt=snd_event_points shown being labeled as point_soundevents in VConsole|snd_event_points shown being labeled as point_soundevents in VConsole")
 
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The same as [[snd_event_point]]. In fact, the engine even treats snd_event_points as point_soundevents internally. This can be seen in VConsole by setting the Entity System filter to a higher verbosity level.
The same as [[snd_event_point]]. In fact, the engine even treats snd_event_points as point_soundevents internally. This can be seen in {{vconsole|4}} by setting the Entity System filter to a higher verbosity level.
[[File:Snd event point acting as point soundevent.jpg|thumb|alt=snd_event_points shown being labeled as point_soundevents in VConsole|snd_event_points shown being labeled as point_soundevents in VConsole]]
[[File:Snd event point acting as point soundevent.jpg|thumb|alt=snd_event_points shown being labeled as point_soundevents in VConsole|snd_event_points shown being labeled as point_soundevents in VConsole]]

Revision as of 13:03, 23 February 2025

The same as snd_event_point. In fact, the engine even treats snd_event_points as point_soundevents internally. This can be seen in VConsole VConsole by setting the Entity System filter to a higher verbosity level.

snd_event_points shown being labeled as point_soundevents in VConsole
snd_event_points shown being labeled as point_soundevents in VConsole