Category talk:Choreography: Difference between revisions
(Interrupt events?) |
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Add <nowiki>[[category:Choreography]]</nowiki> to the article. --[[User:Tom Edwards|Tom Edwards]] 05:51, 29 Jun 2005 (PDT) | Add <nowiki>[[category:Choreography]]</nowiki> to the article. --[[User:Tom Edwards|Tom Edwards]] 05:51, 29 Jun 2005 (PDT) | ||
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Hello, RomeoJGuy here... Was wondering if it was just me or can combine npc's not be used fully in choreographed scenes? I think I am doing everything right. I make an info_targets in my map with names, then in faceposer I associate my bsp with the scene then I tell my combine npc to move to the info_target I placed, also I add sequence animations, and look at actor/face actor queues but they do not use anything of them except the voice plays fine. I might be doing something wrong... Do look at, face at, and move to events need to be stretched to how long they are doing it? If they cant be used I have just been firing triggers and then using SS to move and animate them. | Hello, RomeoJGuy here... Was wondering if it was just me or can combine npc's not be used fully in choreographed scenes? I think I am doing everything right. I make an info_targets in my map with names, then in faceposer I associate my bsp with the scene then I tell my combine npc to move to the info_target I placed, also I add sequence animations, and look at actor/face actor queues but they do not use anything of them except the voice plays fine. I might be doing something wrong... Do look at, face at, and move to events need to be stretched to how long they are doing it? If they cant be used I have just been firing triggers and then using SS to move and animate them. | ||
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:I don't really understand that explanation. Send me the VCD and VMF and I'll have a look. --[[user:TomEdwards|TomEdwards]] 12:06, 1 Jul 2005 (PDT) | :I don't really understand that explanation. Send me the VCD and VMF and I'll have a look. --[[user:TomEdwards|TomEdwards]] 12:06, 1 Jul 2005 (PDT) | ||
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Has anyone figured out how to use interrupt events? It isn't covered in the Choreography Tool section, and I haven't been able to get it working myself. -- [[User:Sodabus|Sodabus]] 19:47, 7 Jul 2005 (PDT) | Has anyone figured out how to use interrupt events? It isn't covered in the Choreography Tool section, and I haven't been able to get it working myself. -- [[User:Sodabus|Sodabus]] 19:47, 7 Jul 2005 (PDT) | ||
:They are there. I just made it clearer. [[Choreography_Tool#Global_Pauses_.28Interrupts.29]]. --[[user:TomEdwards|TomEdwards]] 07:49, 13 Jul 2005 (PDT) |
Revision as of 07:49, 13 July 2005
Ihave authored a quick and dirty guide to getting lipsyncing to work, needs some editing. QuickStartLipSync ^Ben
How do you edit the article listing?
Add [[category:Choreography]] to the article. --Tom Edwards 05:51, 29 Jun 2005 (PDT)
Hello, RomeoJGuy here... Was wondering if it was just me or can combine npc's not be used fully in choreographed scenes? I think I am doing everything right. I make an info_targets in my map with names, then in faceposer I associate my bsp with the scene then I tell my combine npc to move to the info_target I placed, also I add sequence animations, and look at actor/face actor queues but they do not use anything of them except the voice plays fine. I might be doing something wrong... Do look at, face at, and move to events need to be stretched to how long they are doing it? If they cant be used I have just been firing triggers and then using SS to move and animate them.
Thanks.
- I don't really understand that explanation. Send me the VCD and VMF and I'll have a look. --TomEdwards 12:06, 1 Jul 2005 (PDT)
Has anyone figured out how to use interrupt events? It isn't covered in the Choreography Tool section, and I haven't been able to get it working myself. -- Sodabus 19:47, 7 Jul 2005 (PDT)
- They are there. I just made it clearer. Choreography_Tool#Global_Pauses_.28Interrupts.29. --TomEdwards 07:49, 13 Jul 2005 (PDT)