Category talk:Choreography: Difference between revisions

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(Interrupt events?)
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Add <nowiki>[[category:Choreography]]</nowiki> to the article. --[[User:Tom Edwards|Tom Edwards]] 05:51, 29 Jun 2005 (PDT)
Add <nowiki>[[category:Choreography]]</nowiki> to the article. --[[User:Tom Edwards|Tom Edwards]] 05:51, 29 Jun 2005 (PDT)


 
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Hello, RomeoJGuy here... Was wondering if it was just me or can combine npc's not be used fully in choreographed scenes? I think I am doing everything right. I make an info_targets in my map with names, then in faceposer I associate my bsp with the scene then I tell my combine npc to move to the info_target I placed, also I add sequence animations, and look at actor/face actor queues but they do not use anything of them except the voice plays fine. I might be doing something wrong... Do look at, face at, and move to events need to be stretched to how long they are doing it? If they cant be used I have just been firing triggers and then using SS to move and animate them.
Hello, RomeoJGuy here... Was wondering if it was just me or can combine npc's not be used fully in choreographed scenes? I think I am doing everything right. I make an info_targets in my map with names, then in faceposer I associate my bsp with the scene then I tell my combine npc to move to the info_target I placed, also I add sequence animations, and look at actor/face actor queues but they do not use anything of them except the voice plays fine. I might be doing something wrong... Do look at, face at, and move to events need to be stretched to how long they are doing it? If they cant be used I have just been firing triggers and then using SS to move and animate them.


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:I don't really understand that explanation. Send me the VCD and VMF and I'll have a look. --[[user:TomEdwards|TomEdwards]] 12:06, 1 Jul 2005 (PDT)
:I don't really understand that explanation. Send me the VCD and VMF and I'll have a look. --[[user:TomEdwards|TomEdwards]] 12:06, 1 Jul 2005 (PDT)


 
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Has anyone figured out how to use interrupt events? It isn't covered in the Choreography Tool section, and I haven't been able to get it working myself. -- [[User:Sodabus|Sodabus]] 19:47, 7 Jul 2005 (PDT)
Has anyone figured out how to use interrupt events? It isn't covered in the Choreography Tool section, and I haven't been able to get it working myself. -- [[User:Sodabus|Sodabus]] 19:47, 7 Jul 2005 (PDT)
:They are there. I just made it clearer. [[Choreography_Tool#Global_Pauses_.28Interrupts.29]]. --[[user:TomEdwards|TomEdwards]] 07:49, 13 Jul 2005 (PDT)

Revision as of 07:49, 13 July 2005

Ihave authored a quick and dirty guide to getting lipsyncing to work, needs some editing. QuickStartLipSync ^Ben

How do you edit the article listing?

Add [[category:Choreography]] to the article. --Tom Edwards 05:51, 29 Jun 2005 (PDT)


Hello, RomeoJGuy here... Was wondering if it was just me or can combine npc's not be used fully in choreographed scenes? I think I am doing everything right. I make an info_targets in my map with names, then in faceposer I associate my bsp with the scene then I tell my combine npc to move to the info_target I placed, also I add sequence animations, and look at actor/face actor queues but they do not use anything of them except the voice plays fine. I might be doing something wrong... Do look at, face at, and move to events need to be stretched to how long they are doing it? If they cant be used I have just been firing triggers and then using SS to move and animate them.

Thanks.

RomeoJGuy

I don't really understand that explanation. Send me the VCD and VMF and I'll have a look. --TomEdwards 12:06, 1 Jul 2005 (PDT)

Has anyone figured out how to use interrupt events? It isn't covered in the Choreography Tool section, and I haven't been able to get it working myself. -- Sodabus 19:47, 7 Jul 2005 (PDT)

They are there. I just made it clearer. Choreography_Tool#Global_Pauses_.28Interrupts.29. --TomEdwards 07:49, 13 Jul 2005 (PDT)