Template:KV DXLevelChoice/strings: Difference between revisions
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}} | }} | ||
|DX9Xbox={{#switch:{{Language}} | |DX9Xbox={{#switch:{{Language}} | ||
|#default=DirectX 9 Shader Model 3 on Xbox | |#default=DirectX 9 Shader Model 3 on Xbox 360 | ||
|zh=Xbox 上的 DirectX 9 Shader Model 3 | |zh=Xbox 360 上的 DirectX 9 Shader Model 3 | ||
|ru=DirectX 9 Shader Model 3 на Xbox | |ru=DirectX 9 Shader Model 3 на Xbox 360 | ||
}} | }} | ||
|Minimum DX Level <code><choices></code>={{#switch:{{Language}} | |Minimum DX Level <code><choices></code>={{#switch:{{Language}} | ||
Revision as of 03:41, 26 December 2024
Number of strings:
Approximate status of translation:
14Approximate status of translation:
100%
92.86%
92.86% - Minimum / Maximum DX Level
- The entity will not exist if the engine is running outside the given range of DirectX Versions.
- Choices
- Default (no bounding)
- DirectX 6
- DirectX 7
- DirectX 8
- DirectX 8.1
- DirectX 9 Shader Model 2
- DirectX 9 Shader Model 3
- OpenGL equivalent to DirectX 9 Shader Model 2
- DirectX 9 Shader Model 3 on Xbox 360
- Minimum DX Level
<choices> - Maximum DX Level
<choices>