Env sound (GoldSrc): Difference between revisions
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SirYodaJedi (talk | contribs) (inherited by several mods, including DoD) |
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== See also == | |||
* {{ent|trigger_sound|engine=goldsrc}}, a brush entity equivalent from {{sohl|2}} | |||
[[Category:Entities]] | [[Category:Entities]] | ||
Revision as of 15:37, 19 November 2025
env_sound is a point entity available in all
GoldSrc games.
Key Values
- Radius (radius) <integer>
- Defines the radius the player can trigger.
- Room Type (roomtype) <choices>
- Defines the entity's sphere of influence.
# Name 0 Normal (off) 1 Generic 2 Metal Small 3 Metal Medium 4 Metal Large 5 Tunnel Small 6 Tunnel Medium 7 Tunnel Large 8 Chamber Small 9 Chamber Medium 10 Chamber Large 11 Bright Small 12 Bright Medium 13 Bright Large 14 Water 1 15 Water 2 16 Water 3 17 Concrete Small 18 Concrete Medium 19 Concrete Large 20 Big 1 21 Big 2 22 Big 3 23 Cavern Small 24 Cavern Medium 25 Cavern Large 26 Weirdo 1 27 Weirdo 2 28 Weirdo 3
See also
- trigger_sound, a brush entity equivalent from
Spirit of Half-Life