Half Life 2 Background Maps: Difference between revisions
Jump to navigation
Jump to search
m (Added background03 along with minor changes.) |
m (Added see also.) |
||
Line 31: | Line 31: | ||
Hl2 background03 main.png | Hl2 background03 main.png | ||
</gallery> | </gallery> | ||
== See also == | |||
* [[Half-Life 2 map reference]] | |||
* [[Menu Background Map]] |
Revision as of 15:11, 26 November 2024

Spoiler Warning
Some information on this page may contain plot spoilers. Continue reading at your own risk.
Some information on this page may contain plot spoilers. Continue reading at your own risk.
Half Life 2's background maps usually:
- Contain a small snippet of a map from the campaign.
- Have a
point_viewcontrol
entity used to lock the players view.
In the order commonly seen, here is every Half-Life 2 background map:
background01
The plaza from the start of the game. (d1_trainstation_02
)
background02
The outside from the start of Water Hazard. (d1_canals_06
)
background03
The rooftop where Father Grigori gives you the shotgun. (d1_town_02
)