Template:KV ForceController: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Correct data type)
No edit summary
 
Line 1: Line 1:
{{ScrollBox|title=ForceController|
{{minititle|ForceController}}
{{KV|Attached Object|intn=attach1|target_destination|Object to apply the force to.}}
{{KV|Attached Object|intn=attach1|target_destination|Object to apply the force to.}}
{{KV|Time of Force (0{{=}}inf)|intn=forcetime|float|Automatic shut-off after this time has passed. A value of 0 means to stay on forever or until deactivated.}}
{{KV|Time of Force (0{{=}}inf)|intn=forcetime|float|Automatic shut-off after this time has passed. A value of 0 means to stay on forever or until deactivated.}}
{{KV Targetname}}
 
}}<noinclude>
<noinclude>
[[Category:Keyvalue Templates|ForceController]]
[[Category:Keyvalue Templates|ForceController]]
</noinclude>
</noinclude>

Latest revision as of 16:56, 9 April 2025

ForceController:

Attached Object (attach1) <targetname>
Object to apply the force to.
Time of Force (0=inf) (forcetime) <float>
Automatic shut-off after this time has passed. A value of 0 means to stay on forever or until deactivated.