Sv massreport: Difference between revisions
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(tested with func_breakable's setmass input, tested in SFM) |
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{{this is a|console variable|name=sv_massreport}} It can be used to display [[model]] names and [[mass|masses]] of all objects in the map which have models. When set to 1, all masses for already existing objects and new objects spawned afterwards will be displayed. | {{this is a|console variable|name=sv_massreport}} It can be used to display [[model]] names and [[mass|masses]] of all objects in the map which have models. When set to 1, all masses for already existing objects and new objects spawned afterwards will be displayed. The display maxes out at 50000.00 kg / 110000.00 lb. | ||
Syntax: | Syntax: |
Revision as of 18:44, 24 January 2025
sv_massreport
is a console variable available in all Source games. It can be used to display model names and masses of all objects in the map which have models. When set to 1, all masses for already existing objects and new objects spawned afterwards will be displayed. The display maxes out at 50000.00 kg / 110000.00 lb.
Syntax:
sv_massreport [0/1]
See also: