Point bugbait: Difference between revisions
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m (doxygen) |
m (fixed datatype) |
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Line 12: | Line 12: | ||
*'''Enabled''' | *'''Enabled''' | ||
:{{boolean}} Start Enabled | :{{boolean}} Start Enabled | ||
*'''radius''' | *'''radius''' | ||
:< | :<float> Sensor Radius | ||
==Flags== | ==Flags== |
Revision as of 09:07, 1 October 2006
Entity Description
Bugbait sensor point
Availability
Template:In game Template:Game Template:In code
Keyvalues
- Template:Kv targetname
- Enabled
- <boolean> Start Enabled
- radius
- <float> Sensor Radius
Flags
- 1 : Do not call antlions to position
- 2 : Don't activate on thrown bugbait splashes
- 4 : Don't activate on squeezed bugbait
Inputs
- Toggle this entity
Outputs
- Template:O targetname
- OnBaited
- Fires when bugbait lands within a radius of the sensor. (!activator is the bugbait thrower)