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Trigger relay (GoldSrc): Difference between revisions

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{{tabsBar|main=hls|base=trigger_relay}}
{{tabsBar|main=hls|base=trigger_relay}}
{{this is a|point entity|name=trigger_relay|engine=GoldSrc}} This entity acts as a relay between an event and its target. Its main advantage is that it can send a specific trigger state to its target.
{{this is a|point entity|name=trigger_relay|engine=GoldSrc|sprite=1}} This entity acts as a relay between an event and its target. Its main advantage is that it can send a specific trigger state to its target.
 
{{clr}}
== Key Values ==
== Key Values ==
{{Hl1 kv targetname}}
{{Hl1 kv targetname}}

Revision as of 14:13, 6 September 2024

Trigger relay.png

trigger_relay is a point entity available in all GoldSrc GoldSrc games. This entity acts as a relay between an event and its target. Its main advantage is that it can send a specific trigger state to its target.

Key Values

Name (targetname) <string>
The targetname that other entities refer to this entity by.
Target (target) <targetname>
The targetname of an entity this entity will trigger when activated.
Delay before trigger (delay) <integer>
Delay in seconds before firing the targeted entity.
Killtarget (killtarget) <targetname>
Entity to remove when activated.
Trigger State (triggerstate) <integer choices>
  • 0 - Off
  • 1 - On
  • 2 - Toggle


(only in Team Fortress Classic)

Flags

Remove On fire : [1]