VRM: Difference between revisions
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Risk of Confusion:The VRM file extension is also used for an unrelated VR model format.
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'''VRM''' is a model file format supported by {{src}} [[StudioMDL]]. It was developed as a successor to [[SMD]], but ultimately was scrapped in favor of sticking with SMD, and later [[DMX]]. The main distinction between the formats is that VRM supports multiple [[LoD]]s in a single file, using [[w:Intel]]'s proprietary Multi-Resolution Mesh (MRM) technology. | '''VRM''' is a model file format supported by {{src}} [[StudioMDL]]. It was developed as a successor to [[SMD]], but ultimately was scrapped in favor of sticking with SMD, and later [[DMX]]. The main distinction between the formats is that VRM supports multiple [[LoD]]s in a single file, using [[w:Intel|Intel]]'s proprietary Multi-Resolution Mesh (MRM) technology. | ||
{{confusion|The VRM file extension is also used for an [https://vrm-consortium.org/en/ unrelated VR model format].}} | {{confusion|The VRM file extension is also used for an [https://vrm-consortium.org/en/ unrelated VR model format].}} |
Revision as of 11:16, 4 September 2024
VRM is a model file format supported by StudioMDL. It was developed as a successor to SMD, but ultimately was scrapped in favor of sticking with SMD, and later DMX. The main distinction between the formats is that VRM supports multiple LoDs in a single file, using Intel's proprietary Multi-Resolution Mesh (MRM) technology.
