Env tonemap controller ghost: Difference between revisions
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Note:Other functionality and all
(better as its own page that links to env_tonemap_controller) Tag: Removed redirect |
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{{OtherKIO|env_tonemap_controller| | {{OtherKIO|env_tonemap_controller|Other functionality and all}} | ||
== See also == | == See also == | ||
* {{ent|env_tonemap_controller_infected}} | * {{ent|env_tonemap_controller_infected}} | ||
* {{ent|env_tonemap_controller}} | * {{ent|env_tonemap_controller}} | ||
Revision as of 03:47, 2 September 2024
| CEnvTonemapController |

env_tonemap_controller_ghost is a point entity available in ![]()
Left 4 Dead series.
An entity that controls the HDR tonemapping for ghost player.
Keyvalues / Inputs / Outputs are same as env_tonemap_controller.