Template:Hl1 kv contents: Difference between revisions

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<onlyinclude>{{KV|Contents|intn=skin|choices|What brush contents to use for this entity.
<onlyinclude>{{KV|Contents|intn=skin|choices|What brush contents to use for this entity.
:For intrinsically nonsolid entities (ex {{code|[[func_illusionary (GoldSrc)|func_illusionary]]}}) and entities with no [[clipnodes]] (such as using {{code|zhlt_noclip}}), this is purely cosmetic.
:For intrinsically nonsolid entities (ex {{code|[[func_illusionary (GoldSrc)|func_illusionary]]}}) and entities with no [[clipnodes]] (such as using {{code|zhlt_noclip}}), this is purely cosmetic.
: {{expand|title=list|
: '''-1:''' Empty
: '''-1:''' Empty
: '''-2:''' Solid
: '''-2:''' Solid
Line 22: Line 23:
: '''-18:''' Hover Field
: '''-18:''' Hover Field
: '''-19:''' Fog
: '''-19:''' Fog
}}</onlyinclude>
}} }}</onlyinclude>

Revision as of 17:51, 1 September 2024

Contents (skin) <choices>
What brush contents to use for this entity.
For intrinsically nonsolid entities (ex func_illusionary) and entities with no clipnodes (such as using zhlt_noclip), this is purely cosmetic.
list
-1: Empty
-2: Solid
-3: Water
-4: Slime
-5: Lava
-6: Sky
-7: Volumetric Light (same as Water)
-8: ???
Confirm:This is CONTENTS_CLIP, but BSP compilers change it to solid, so it probably has no effect at runtime.
-9: Water with 0° current
-10: Water with 90° current
-11: Water with 180° current
-12: Water with 270° current
-13: Water with upward current
-14: Water with downward current
-15: Translucent (like water, but never solid)
-16: Ladder
Confirm:Allegedly must be tied to an entity with solidity set to SOLID_NOT (such as func_illusionary).
-17: Zero Gravity
-18: Hover Field
-19: Fog