Talk:Porting GoldSrc content to Source: Difference between revisions
m (Nesciuse moved page Talk:Porting GoldSrc content to Source to Talk:Multipage Base Pages Temp Storage/Porting GoldSrc content to Source without leaving a redirect: Move to temp storage to check and delete later) |
m (Nesciuse moved page Talk:Multipage Base Pages Temp Storage/Porting GoldSrc content to Source to Talk:Porting GoldSrc content to Source without leaving a redirect: Moving back to proper place) |
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Latest revision as of 17:24, 15 July 2024
Good article. I was already somewhat worried that I had to learn a whole new modelling package (XSI) to get started for HL2, but it's a relief that good ol' Milkshape suffices for low-poly stuff. —Unsigned comment added by Captain P (talk • contribs) Always sign your posts with four tildes (~~~~)
Just finished editing it. A lot of it was outdated, and seemed to relate to creating shortcuts and shell commands instead of detailing the differences between Goldsource and Source models. It didn't really talk about .SMD stuff much either. --Campaignjunkie (talk) 13:29, 29 Jul 2006 (PDT)
Don't know if it's just my computer, but Hammer for Source doesn't support MAP files, just RMFs. It SAYS Worldcraft MAPs, but it crashes when it actually tries to open them. (It says at the bottom it is compatible.) --Anotheruser67 17:25, 16 March 2012 (PDT)