Logic collision pair: Difference between revisions

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==Keyvalues==
==Keyvalues==


*{{kv targetname}}
* {{not in fgd}} {{kv targetname}}
:Not available by default, but it can still be added in [[Hammer_Object_Properties_Dialog#SmartEdit|SmartEdit]] mode and used by the [[Entity_I/O_-_How_to_hook_up_entity_inputs_and_outputs.|I/O system]].


* '''attach1'''
* '''attach1'''

Revision as of 22:40, 11 July 2005

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Entity Description

Entity Name: logic_collision_pair

An entity that can be used to enables/disable vphysics collisions between two target entities.

Keyvalues

  • attach1
<target_destination> The first entity involved in this pair.
  • attach2
<target_destination> The second entity involved in this pair.
  • startdisabled
<boolean> If Yes, starts with collisions between the pair disabled. If No, starts with collisions between the pair enabled.

Inputs

  • EnableCollisions
Enable collisions between the first and second entity.
  • DisableCollisions
Disable collisions between the first and second entity.