Template:Fl BasePropPhysics: Difference between revisions
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* 4096 : Debris with trigger interaction | * 4096 : Debris with trigger interaction | ||
* {{ep1 add|8192 : Force server-side (Multiplayer only)}} | * {{ep1 add|8192 : Force server-side (Multiplayer only)}} | ||
: If this objects ''has to be'' server-side, set this flag. See [[sv_pushaway_clientside_size]]. | |||
* {{ep1 add|1048576 : Physgun can ALWAYS pick up. No matter what.}} | * {{ep1 add|1048576 : Physgun can ALWAYS pick up. No matter what.}} |
Revision as of 17:06, 8 August 2006
1 : Start Asleep
- 2 : Don't take physics damage
- 4 : Debris - Don't collide with the player or other debris
- 8 : Motion Disabled
- Template:Fl breakableprop
- 64 : Enable motion on Physcannon grab
- 128 : Not affected by rotor wash
- 256 : Generate output on +USE
- 512 : Prevent pickup
- 1024 : Prevent motion enable on player bump
- 4096 : Debris with trigger interaction
- Template:Ep1 add
- If this objects has to be server-side, set this flag. See sv_pushaway_clientside_size.