Template:I PlayerCompanion: Difference between revisions
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{{i basenpc}} | {{i basenpc}} | ||
* '''OutsideTransition''' | * '''{{ep1 add|OutsideTransition}}''' | ||
: Use this input to teleport the NPC to a hintnode with the Player Squad Transition Point hint type. | : Use this input to teleport the NPC to a hintnode with the Player Squad Transition Point hint type. | ||
* '''EnableAlwaysTransition''' | * '''{{ep1 add|EnableAlwaysTransition}}''' | ||
: Enable the 'always transition' behavior | : Enable the 'always transition' behavior | ||
* '''DisableAlwaysTransition''' | * '''{{ep1 add|DisableAlwaysTransition}}''' | ||
: Disable the 'always transition' behavior | : Disable the 'always transition' behavior | ||
* '''MakeGameEndAlly''' | * '''{{ep1 add|MakeGameEndAlly}}''' | ||
: Make this NPC a game end ally. | : Make this NPC a game end ally. | ||
* '''MakeRegularAlly''' | * '''{{ep1 add|MakeRegularAlly}}''' | ||
: Make this NPC a regular ally. | : Make this NPC a regular ally. | ||
* '''EnableWeaponPickup''' | * '''{{ep1 add|EnableWeaponPickup}}''' | ||
: Enable Weapon Pickup | : Enable Weapon Pickup | ||
* '''DisableWeaponPickup''' | * '''{{ep1 add|DisableWeaponPickup}}''' | ||
: Disable Weapon Pickup | : Disable Weapon Pickup | ||
* '''GiveWeapon <classname>''' | * '''{{ep1 add|GiveWeapon <classname>}}''' | ||
: Gives the NPC a weapon of the specified entity name. | : Gives the NPC a weapon of the specified entity name. |
Revision as of 21:05, 5 August 2006
- Use this input to teleport the NPC to a hintnode with the Player Squad Transition Point hint type.
- Enable the 'always transition' behavior
- Disable the 'always transition' behavior
- Make this NPC a game end ally.
- Make this NPC a regular ally.
- Enable Weapon Pickup
- Disable Weapon Pickup
- Gives the NPC a weapon of the specified entity name.