Point spotlight: Difference between revisions

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* {{kv targetname}}
* {{kv targetname}}
* {{kv parentname}}
* {{kv parentname}}
 
* {{kv renderfields}}
* {{kv angles}}
* {{kv angles}}
* {{kv hdrcolorscale}}


* '''spotlightlength'''
* '''spotlightlength'''
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==Inputs==
==Inputs==
 
*{{i targetname}}
* {{i targetname}}
*{{i parentname}}
 
*{{i renderfields}}
* {{i parentname}}


* '''LightOn'''
* '''LightOn'''

Revision as of 15:39, 5 August 2006

Template:Wrongtitle

Entity Description

An entity to draw a spotlight. Will draw a beam when the player views it side on, and a halo when it's facing towards the player. Unless the 'No Dynamic Light' spawnflag is checked, it will also create a dynamic light wherever the end of the spotlight rests.

Keyvalues

  • spotlightlength
<integer> Length of the spotlight beam.
  • spotlightwidth
<integer> Width of the spotlight beam.
  • rendercolor
#000000 The color of the spotlight cone.

Flags

  • 1 : Start On
Sets the point_spotlight to be turned on when it spawns.
  • 2 : No Dynamic Light
Prevents a dynamic light from being generated by the point_spotlight. Dynamic lights can be costly for performance, so this flag should be checked to improve framerate.

Inputs

  • LightOn
  • LightOff

Outputs

See Also