Game end: Difference between revisions
Jump to navigation
Jump to search
m (→Availability: class&file) |
|||
Line 6: | Line 6: | ||
==Availability== | ==Availability== | ||
{{in game|point}} {{game-base}} | {{in game|point}} {{game-base}} | ||
{{in code|class= | {{in code|class=class_c_game_end.html CGameEnd|file=maprules_8cpp-source.html maprules.cpp}} | ||
==Keyvalues== | ==Keyvalues== |
Revision as of 14:37, 2 August 2006
Entity Description
An entity that ends a multiplayer game. Does not work in single-player games.
Availability
Template:In game Template:Game-base Template:In code
Keyvalues
- Template:Kv targetname
- master
- <string> Legacy support: The name of a master entity. If the master hasn't been activated, this entity will not activate.
Inputs
- Template:I targetname
- EndGame
- End the multiplayer game.