Func useableladder: Difference between revisions

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==Availability==
==Availability==
{{in game|point}} {{game-base}} (except [[CS:S]]; see note above)
{{in game|point}} {{game-base}} (except [[CS:S]]; see note above)
{{in code|class=???|file=???}}
{{in code|class=class_c_func_ladder.html CFuncLadder|file=func__ladder_8cpp-source.html func_ladder.cpp}}


==Keyvalues==
==Keyvalues==

Revision as of 13:13, 2 August 2006

Template:Wrongtitle

Entity Description

A Half-Life 2 ladder. Handles player auto mount/unmount, as well as +use to get onto the ladder.

Note.pngNote:This entity is non-functional in Counter-Strike: Source. Use func_ladder instead.

Availability

Template:In game Template:Game-base (except CS:S; see note above) Template:In code

Keyvalues

<vector> Ladder end point.
  • point1
<vector> Ladder end point.
  • StartDisabled
<choices> Start Disabled.
Literal value Description
0 No
1 Yes

Flags

  • 1 : Fake Ladder

Inputs

Enable this ladder.
  • Disable
Disable this ladder.

Outputs

Fired whenever a player gets on this ladder. Template:Plcal
  • OnPlayerGotOffLadder
Fired whenever a player gets off this ladder. Template:Plcal

See also