Func recharge: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (→‎Outputs: {{plact}})
m (doxygen)
Line 6: Line 6:
==Availability==
==Availability==
{{in game|brush}} {{game|HL2}}
{{in game|brush}} {{game|HL2}}
{{in code|class=CRecharge|file=hl2_dll\func_recharge.cpp}}
{{in code|class=class_c_recharge.html CRecharge|file=func__recharge_8cpp-source.html hl2_dll\func_recharge.cpp}}


==Keyvalues==
==Keyvalues==

Revision as of 13:06, 2 August 2006

Template:Wrongtitle

Entity Description

Battery recharger.

Availability

Template:In game Template:Game Template:In code

Keyvalues

<integer> Minimum light level.

Flags

  • 8192 : Citadel recharger

Inputs

Outputs

Remaining Charge
  • OnHalfEmpty
Half-Empty
  • OnEmpty
Empty
  • OnFull
Recharged to full.
  • OnPlayerUse
Fired when the player +USEs the charger. Template:Plact

See Also