Tf projectile syringe: Difference between revisions

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m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
(-added class hierarchy, cleanup, nofgd)
Line 1: Line 1:
{{Ent not in fgd|nolink=1}}
{{CD|CTFProjectile_Syringe|file1=tf_projectile_nail.cpp}}
{{this is a|point entity|game=Team Fortress 2|name=tf_projectile_syringe}}
{{this is a|point entity|game=Team Fortress 2|name=tf_projectile_syringe}}


{{code class|CTFProjectile_Syringe|tf_projectile_nail.cpp}}
==Entity Description==
This is entity is used for the syringe projectile, used for the Syringe Guns.
This is entity is used for the syringe projectile, used for the Syringe Guns.
==Keyvalues==
{{KV BaseAnimating|base=1}}
{{KV BaseEntity|base=1}}
==Inputs==
{{I BaseAnimating|base=1}}
{{I BaseEntity|base=1}}
==Outputs==
{{O BaseAnimating}}
{{O BaseEntity|base=1}}

Revision as of 12:36, 2 July 2024

Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
C++ Class hierarchy
CTFProjectile_Syringe
CTFBaseProjectile
CBaseProjectile
CBaseAnimating
CBaseEntity
C++ tf_projectile_nail.cpp

tf_projectile_syringe is a point entity available in Team Fortress 2 Team Fortress 2.

This is entity is used for the syringe projectile, used for the Syringe Guns.