Tf weapon charged smg: Difference between revisions
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{{CD|CTFChargedSMG|file1=tf_weapon_charged_smg.cpp}} | |||
{{this is a|point entity|game=Team Fortress 2|name=tf_weapon_charged_smg}} | {{this is a|point entity|game=Team Fortress 2|name=tf_weapon_charged_smg}} | ||
The entity used for the [https://wiki.teamfortress.com/wiki/Sniper Sniper's] secondary weapon known as the [https://wiki.teamfortress.com/wiki/Cleaner%27s_Carbine Cleaner's Carbine]. | The entity used for the [https://wiki.teamfortress.com/wiki/Sniper Sniper's] secondary weapon known as the [https://wiki.teamfortress.com/wiki/Cleaner%27s_Carbine Cleaner's Carbine]. | ||
==Keyvalues== | ==Keyvalues== | ||
{{KV WeaponSpawn}} | {{KV WeaponSpawn}} | ||
Revision as of 15:28, 1 July 2024
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CTFChargedSMG |
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tf_weapon_charged_smg
is a point entity available in Team Fortress 2.
The entity used for the Sniper's secondary weapon known as the Cleaner's Carbine.
Keyvalues
- Count (count) <integer>
- Max number of weapons given before disappearing.
- Weapon Skin (weaponskin) <integer>
- Some weapons have multiple versions of their textures, called skins. Set this to a number other than -1 to make the given weapon use that skin instead of the default.
- Glow Range (glowrange) <float>
- Set a custom glow range for this spawner. 0 means use the default range.