GetRenderBounds: Difference between revisions

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== void C_BaseAnimatingOverlay::GetRenderBounds( Vector& theMins, Vector& theMaxs ) ==
== void C_BaseAnimatingOverlay::'''GetRenderBounds'''( Vector& theMins, Vector& theMaxs ) ==
This function returns the min and max vector of the current model. In other terms, this includes the most bottom-right-point (min) and the most top-left-point (max) of what the engine is current rendering for that entity. This also includes any animations.
This function returns the mins and maxs of {{this}} entity's current model, sequence, and frame.
 
==See Also==
[[Category:Glossary]]
* [[Bounding volume]]
[[Category:Functions]]
[[Category:Functions]]

Revision as of 15:21, 22 July 2006

void C_BaseAnimatingOverlay::GetRenderBounds( Vector& theMins, Vector& theMaxs )

This function returns the mins and maxs of Template:This entity's current model, sequence, and frame.

See Also