Info global settings: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
m (→‎Inputs: Substituted IO templates)
Line 11: Line 11:
{{tip|If you wish to change the spawn method during run-time, use [[AddOutput]] IsVehicleMap 0/1.}}
{{tip|If you wish to change the spawn method during run-time, use [[AddOutput]] IsVehicleMap 0/1.}}
==Inputs==
==Inputs==
{{IO|RestartLevel|Force a map restart.}}
{{I|RestartLevel|Force a map restart.}}
{{O Targetname}}
{{O Targetname}}



Revision as of 10:59, 21 April 2025

info_global_settings is a point entity available in Synergy Synergy. It is used to set the basic co-op settings in a map.

Entity description

It specifies whether the map will force players to spawn at the active info_player_coop or near the "safest" live player. Also can restart the map.

Note.pngNote:If this entity does not exist in a map, static spawning will be disabled.

Keyvalues

IsVehicleMap ([todo internal name (i)]) <integer>
Set static spawning for the map.
  • 0 : Disable Static Spawning.
  • 1 : Enable Static Spawning.
Tip.pngTip:If you wish to change the spawn method during run-time, use AddOutput IsVehicleMap 0/1.

Inputs

RestartLevel
Force a map restart.


See also