Prop portal stats display: Difference between revisions
Jump to navigation
Jump to search

Note:While implemented and mostly functional in Portal 2, this entity is no longer used for its challenge mode and is mostly obsolete.
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) |
No edit summary |
||
Line 1: | Line 1: | ||
{{LanguageBar}} | |||
{{this is a|point entity|series=Portal|name=prop_portal_stats_display}} It is an elevator prop which displays stats for challenge maps when enabled. It will not function unless <code>sv_bonus_challenge</code> is set (which happens automatically in challenge mode). | {{this is a|point entity|series=Portal|name=prop_portal_stats_display}} It is an elevator prop which displays stats for challenge maps when enabled. It will not function unless <code>sv_bonus_challenge</code> is set (which happens automatically in challenge mode). | ||
Line 4: | Line 5: | ||
== Keyvalues == | == Keyvalues == | ||
{{KV | {{KV Targetname}} | ||
== Inputs == | == Inputs == | ||
{{ | {{I|Enable|Turn on and display the current stats}} | ||
{{ | {{I|Disable|Turn off stats display}} | ||
{{ | {{I|UpdateStats|Updates the stats to the player's current level stats}} | ||
{{ | {{I|ResetPlayerStats|Resets the current level stats of the player}} | ||
== Outputs == | == Outputs == | ||
{{ | {{O|OnMetPortalObjective|Fired when enabled and player met the number of portal placements.}} | ||
{{ | {{O|OnMetStepsObjective|Fired when enabled and player met the number of foot steps.}} | ||
{{ | {{O|OnMetSecondsObjective|Fired when enabled and player met the number of seconds.}} | ||
{{ | {{O|OnFailedAllObjectives|Fired when enabled and player met no objectives.}} | ||
Latest revision as of 14:11, 25 September 2024


prop_portal_stats_display
is a point entity available in Portal series. It is an elevator prop which displays stats for challenge maps when enabled. It will not function unless
sv_bonus_challenge
is set (which happens automatically in challenge mode).

Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- Enable
- Turn on and display the current stats
- Disable
- Turn off stats display
- UpdateStats
- Updates the stats to the player's current level stats
- ResetPlayerStats
- Resets the current level stats of the player
Outputs
- OnMetPortalObjective
- Fired when enabled and player met the number of portal placements.
- OnMetStepsObjective
- Fired when enabled and player met the number of foot steps.
- OnMetSecondsObjective
- Fired when enabled and player met the number of seconds.
- OnFailedAllObjectives
- Fired when enabled and player met no objectives.