Player loadsaved: Difference between revisions
		
		
		
		
		
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| m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) | m (→Inputs:  Substituted IO templates) | ||
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| ==Inputs== | ==Inputs== | ||
| {{ | {{I|Reload|Ends this game and reloads}} | ||
| {{I Targetname}} | {{I Targetname}} | ||
Revision as of 21:43, 19 April 2025
player_loadsaved  is a   point entity  available in all  Source games.
 Source games.
Entity Description
Load Auto-Saved game
Keyvalues
- Fade Duration (seconds) (duration) <string>
- Hold Fade (seconds) (holdtime) <string>
- Fade Alpha (renderamt) <integer>
- Fade Color (R G B) (color) <color255>
- Reload delay (loadtime) <string>
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentnameortarget).
 Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- Reload
- Ends this game and reloads
